Fidgrove intends to support all licensed content on rFactor 2 esports platform. You can see a list of all supported packages here . For each package, we added relevant information such as content type (paid vs free), latest version and date of latest update. In addition, the list of cars includes year of the car, class, and engine type. The list of layouts includes track length. If you click through, you’ll get to Steam’s dedicated workshop item page.
Fidgrove also intends to support variations of official content (i.e., mods based on official content). This is handled as just another version of the official content, and integrated accordingly in Fidgrove’s platform (e.g., car mod from a league will show up with official name in Engineering Station, and the specific version from the mod). This simplifies data analysis. For now, these mods based on official content are supported on a case by case basis, so if you’re running a league and would like to use a specific mod, please get in touch with us on our Discord server .